Hello! My name is Brandon Timok. I'm an aspiring full stack engineer.

As a senior studying computer science at the University of Nevada Las Vegas, I've been coding and making programs since 2020. I have experience and interest in programming (C++, C#, Python, Java, SQL), and web design (HTML, CSS, JS). In my free time I enjoy playing basketball, solving Rubik's cubes, typing, and playing guitar.

See my work

Recent Work

Roadwatch - Progressive Web App (ReactJS, TypeScript, Sass)

The Roadwatch project aims to change how communities use and improve local roads. It combines reporting road conditions, alerting users to hazards, allowing community input, and influencing road infrastructure improvements into one platform.

Apr 2024
  • Secured first place in a competitive software design competition at the UNLV College of Engineering, working within a diverse team of 10 members.
  • Utilized technologies such as TypeScript, React, Nextjs, Docker, Postman, and MongoDB to build robust solutions, including creating reusable React components and implementing an intuitive user interface.
  • Enhanced the app's interactivity and functionality by configuring server-side methods to handle data requests and submissions.
Visit App GitHub Repo

Pokemon Egg Hatch Time Predictor (Python)

This project leverages a comprehensive Pokemon dataset to accurately predict egg hatch times and Pokemon types, utilizing powerful libraries such as pandas, numpy, and sklearn.

Mar 2024
  • Implemented data preprocessing using pandas and numpy
  • Developed ML models including KNN, Random Forest, and Linear Regression
  • Predicted the egg hatch time and the type of the Pokemon
View Project Report GitHub Repo

Tic Tac Toe Web App (HTML/CSS/JS)

An interactive Tic Tac Toe web application built with HTML, CSS, and JavaScript.

Dec 2023
  • Implemented responsive design with HTML and CSS
  • Added interactive gameplay using JavaScript
  • Added a computer that makes random moves against you and indicates when thinking of a move
Play a Game! GitHub Repo

To-Do List Project (C#)

An interactive console application for managing tasks with data persistence.

Oct 2023
  • Developed a To-Do List application in C# with interactive console interface
  • Implemented file storage for persistent task data
  • Menu-driven functionality for adding, viewing, and managing tasks
GitHub Repo

NBA Scoreboard Analysis (Python)

Real-time analysis of NBA game scores and statistics. (CLI and GUI versions)

Sep 2023
  • Utilized the NBA API to fetch real-time game data
  • Displayed information about ongoing and completed games, including scores and team statistics
  • Provided details on team leaders in points, rebounds, and assists
GitHub Repo

Speedcube Database (SQL)

A MySQL database project to track and analyze my speedcube collection, featuring tables for cube information and time statistics.

Nov 2023
  • Implemented a MySQL database with tables for cubes and solve times
  • Structured data with 'cubes' table for cube details and 'times' table for solve time records
  • Provided scripts for creating the database and populating it with initial data
  • Executed sample queries for retrieving cube information and ranking cubes based on solve times
GitHub Repo

Sorting Algorithms with Pygame (Python)

An interactive graphical application for visualizing various sorting algorithms.

Mar 2024
  • Implemented various sorting algorithms such as QuickSort, BubbleSort, InsertionSort, SelectionSort, and MergeSort
  • Created an interactive visualization of each sorting algorithm using pygame
  • Added a Play/Pause feature with the spacebar
GitHub Repo